Grand Oh-Wah-Ree

Grand Oh-Wah-Ree → German.

Grand Oh-Wah-Ree
Inventor: Alex Randolph,
Variant of Oware
Ranks: Two
Sowing: Single laps
Region: USA

Grand Oh-Wah-Ree is an Oware variant created by Alex Randolph, a famous American game inventor, in 1962. The game was sold as part of a larger series called "Oh-Wah-Ree", which has become a treasured collector's item today. The Minnesota Mining and Manufacturing Company published several editions between 1962 and 1968.

The game can be played by up to four people. The game is rather short and usually ends before move 30.


"Oh-Wah-Ree is a modern mancala variant with an interesting new idea. The idea of capturing territory as well as loot is an intriguing one."

Mark Thompson (2003)


The game has almost the same rules as Oware.


Initial Position (Two-person Game)

The only differences of the two-person game are as follows:

  • If a player captures some counters, he also captures their holes. He may start a future move from them and his opponent can capture their contents and regain their ownership. The ownership of a hole is marked by a bead of a certain color (blue, red, green, etc.).
  • It is permitted to capture all the stones of the adversary.
  • The players are not obliged to feed the opponent, if he has stones left.
  • The player who owns more holes at the end of the game is declared the winner. When both players have the same number of holes, the player who has captured more stones wins the game.
  • If stones cannot be captured at the end, they are counted for neither player, but are considered neutral.

See also


Randolph, A.
Grand Oh-Wah-Ree. 3M Company, St Paul MN (USA) 1962.
Thompson, M.
Oh-Wah-Ree. In: Abstract Games, Chicago IL (USA) 2003.
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